Since every person is different, there’s no one best ergonomic keyboard layout. The standard QWERTY layout is what most people are used to. The Dvorak, Colemak and Workman layouts rearrange the board to put the more commonly used letters closer to the home-key position. All three are intended to minimize your finger movements. That may indeed feel more comfortable and less fatiguing, but people used to the QWERTY layout will likely need to relearn how to type.
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The very first thing I did was create a AGENTS.md for Rust by telling Opus 4.5 to port over the Python rules to Rust semantic equivalents. This worked well enough and had the standard Rust idioms: no .clone() to handle lifetimes poorly, no unnecessary .unwrap(), no unsafe code, etc. Although I am not a Rust expert and cannot speak that the agent-generated code is idiomatic Rust, none of the Rust code demoed in this blog post has traces of bad Rust code smell. Most importantly, the agent is instructed to call clippy after each major change, which is Rust’s famous linter that helps keep the code clean, and Opus is good about implementing suggestions from its warnings. My up-to-date Rust AGENTS.md is available here.